Friday, March 15, 2019

The True Limit of a Game

From the peaceful plains of level one to the final boss inside the castle, a videogame is a masterpiece of story, visuals, and mechanics. Time passed with a videogame is, for the most part, enjoyable by forming connections among characters in the story, playing a game style fit for you, and taking in the beauty of the scenery. At its core, a videogame is all about a journey from beginning to end, trying to squeeze out everything possible from it and in the fastest and best way possible.

What would happen, though, if we discarded these simple fundamentals and prefer just to finish the game? In fact, how about beating the game as fast as humanly possible to speeds were casual players would be shocked at seeing such feats accomplished in so little time?

This is what we call speedrunning, the completion of a game as fast as humanely possible. (A Brief History of Speedrunning)

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Sonic the Hedgehog (Green Hill Zone Act 1)
At first, it sounds strange to play through a game just for the sole fact of beating it quick, a what purpose does this give to the game? The truth is that being able to speedrun a game takes more determination and patience than normal, something a casual player would never go through heavily.

Imagine how satisfying would it be to see your most hated section or boss of a game be soundly cleared or defeated in a matter of seconds as if it were nothing. Think of how outstanding it would be to take a shortcut or even skip an entire portion of a game with the right tricks.

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Donkey Kong Country (Game Over Screen)
Speedrunning takes the game to its LIMIT by literally exploiting the game everywhere it's possible, breaking the game with overpowered and effective strategies, and shaving of every possible second available to complete the game in a ludicrous amount of time. Speedrunning isn't apt for everyone, it requires tons of dedication, patience, sanity, endurance, and above all time, but those who enter learn what the game is really capable of doing both from the inside and outside.

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4 comments:

  1. I agree that speedrunning isn't for everyone, it takes time and dedication. I myself like games, but usually, when playing a new game in a month or two it get's boring. So I don't think I'd be able to speedrun, just because I'm not really a patient guy.

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  2. Haha I agree, I myself can kind of relate to this since i;m kind of a pro gamer. Minecraft a game of blocks, probably you might have heard of it, but enough of that it's basically you're a character and you have to survive in a random generated world and to beat the game you have to make a portal and kill a boss. Back then it took me at least two weeks to get all of my resources, build a house and beat the game, but now I have found shortcuts and I can finish the entire game within 4-5 hours.

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  3. Me ha llegado a pasar, que inicio un juego, me vuelvo buena y voy creciendo poco a poco, y suena muy tentador tomar atajos y terminar rápido, pero al rato se siente como que hiciste trampa, ejemplo: con
    Clash of Clans, al principio todo lo quieres hacer rápido y tener una mega aldea, pero si uso las gemas, la verdad, siento que hago trampa. al transcurrir del tiempo empiezas a perder interés y en ocasiones, acabas abandonado el juego. Terminar te hace sentir satisfacción, pero hacerlo con atajos no siempre se siente bien.

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  4. Los atajos son divertidos, trucos ocultos, niveles especiales, etc., cada quien tiene su forma de apreciar los videojuegos, algunos nos gustan los de pelea, guerra, mision, en fin, lo importante es tener medida en tiempo que le dedicas a jugar, ya que no todo en la vida son videojuegos ..... a menos que seas un gamer profesional.

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